Available for commissions
Ammo Issue 7
Long ago, when cartoons had power ballads as theme tunes and games came on cartridges where you had to blow on them to work. This was the time when Scott was introduced to the world, the UK to be precise. At a young age he knew that he wanted to do something in the creative field considering the amount of time he spent scribbling away drawing all manner of things from made up monsters to devices of shear awesomeness, able to break through space and time itself. First he considered going down the animation route, then briefly flirted with the idea of graphic design but then he settled on the world of illustration where anything is possible with the power of the mind.
He usually works with many different styles and mediums but mostly focuses on creating beasts of magical and mystical wonder. His approach to his work is very retro in style but it is built up to accommodate a more contemporary setting. His work has been seen in many a newspaper and not forgetting magazines such as The Guardian, New York Times, Bloomberg BusinessWeek, Computer Arts, MIT’s Technology Review and many more.
He particularly likes to draw hands which is like Kryptonite to some artists, but he enjoys the many different ways and gestures in the way they can be drawn. A purveyor of those Electronic Games which sometimes help feed ideas but above all he also enjoys the virtue of special arrangement found in the game Tetris.